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Game Design
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This project explores a new technique for creating a video game by combining a shadow-based gameplay mechanic, inspired by games like *Thief*, with 2D characters in a 3D environment. The main focus is on experimenting with how shadows can influence gameplay and create unique interactions between the 2D characters and the surrounding 3D world.
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  • My Creative Game Design Portfolio

    Explore a selection of my most innovative and engaging game projects, reflecting my skills and passion for the industry.

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