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Game Design
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Game Design

Project Details - Game Design

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Project Details
Featured Projects
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My room-Game story

My Room is inspired by my first experience studying abroad. Being in a new country, I had to deal with many unfamiliar situations and challenges. My room became a familiar and comfortable place where I could feel connected to home. I created this game as a way to capture that feeling and preserve my memories of that time. The game also explores how technical limitations and new technological approaches can shape gameplay and game mechanics. Instead of treating technical problems as purely obstacles, I wanted to experiment with how they could influence the way a game is designed and played.

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Wretched Wood Wheel-Game story

Wretched Wood Wheel is a game I created to explore how physics can directly affect gameplay mechanics. Through this project, I learned how physics-based interactions can create unexpected challenges and make the player's actions feel more dynamic. It also helped me understand how to design gameplay around a game's technical systems rather than treating technology as something separate from the game design.

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Tet-Game story

This was my first project working with a team of three other people. Through this project, I learned how to collaborate effectively, communicate with my teammates, and divide tasks based on each person's role and strengths.

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  • My Creative Game Design Portfolio

    Explore a selection of my most innovative and engaging game projects, reflecting my skills and passion for the industry.

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